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Catalog Course Search Details

 Course Title:   Multimedia Design

 Title Abbreviation:   MULTIMEDIA DESIGN

 Department:    MIT

 Course #:    135

 Credits:    5

 Variable:     No

 IUs:    5

 CIP:    110801

 EPC:    524

 REV:    2014


 Course Description  

Introduction to the design factors that apply to multimedia. Includes basic design components for text, graphics, screen layout, color and the use of metaphor. Covers digital design for computers through a series of tasks and projects.

 Prerequisite  

Prerequisite: Strongly recommended: computer literacy and file management skills.

Additional Course Details

Contact Hours (based on 11 week quarter)

Lecture: 55

Lab: 0

Other: 0

Systems: 0

Clinical: 0


Intent: Distribution Requirement(s) Status:  

Vocational Preparatory Required for ATA degree, Required for certificate  

Equivalencies At Other Institutions

Other Institution Equivalencies Table
Institution Course # Remarks
N/A

Learning Outcomes

After completing this course, the student will be able to:

  1. Describe the design factors that apply to graphics, screen layout and multimedia applications.
  2. Create effective layouts appropriate for screen-based multimedia applications including Web browsers and wireless devices.
  3. List the factors that should be considering designing a user interface.
  4. Create effective layouts appropriate for screen-based multimedia applications including Web browsers and wireless devices.
  5. Use various approaches to appropriate color design.
  6. Understand the steps to developing a practical digital design.

General Education Learning Values & Outcomes

Revised August 2008 and affects outlines for 2008 year 1 and later.

2. Critical Thinking

Definition: The ability to think critically about the nature of knowledge within a discipline and about the ways in which that knowledge is constructed and validated and to be sensitive to the ways these processes often vary among disciplines.

Outcomes: Students will be able to . . .
2.1 Identify and express concepts, terms, and facts related to a specific discipline.

6. Individual Awareness & Responsibility

Definition: Understanding, managing, and taking responsibility for one’s learning and behavior in varied and changing environments.

Outcomes: Students will be able to . . .
6.3 Apply successful organizational strategies of planning, goal setting, prioritizing, resolving conflict, and managing time to specific goals and/or projects.

7. Aesthetics & Creativity

Definition: Interpreting human experience through engagement with creative processes and aesthetic principles.

Outcomes: Students will be able to . . .
7.1 Demonstrate an understanding of the creative process.
7.2 Demonstrate knowledge of aesthetic principles.

10. Technology

Definition: Understanding the role of technology in society and using technology appropriately and effectively.

Outcomes: Students will be able to . . .
10.3 Use technology appropriate to the context and task to effectively retrieve and manage information, solve problems, and facilitate communication.

Course Contents

  1. Basic design elements.
  2. Computer-based design tools.
  3. Color schemes.
  4. Design projects.